Goodbye, 5-man rezzes. Mercy’s dramatic new overhaul is live on the Overwatch PTR

“[Resurrect] incentivized Mercy players to hide away from important battles, instead of taking part in them.”

In a shock announcement this morning, Blizzard released the major redesign of one of its most popular characters over on the PC Public Test Realm (PTR). Mercy is often picked in both Quick Play and Competitive due to her relatively simple mechanics and her game-winning Ultimate ability: Resurrect. Well, that’s all about to change, as her current Ultimate is going out the window and Battle Mercy is now going to be a 100% legitimate play style.

Here are the proposed changes over on the PTR (note: these could change before they go live).

  • Resurrect (formerly Mercy’s Ultimate ability)
    • Ability now targets a single player, instead of every player within a radius
    • Radius reduced to 5 meters
    • Ability cooldown is 30 seconds
    • Mercy is no longer granted invulnerability while Resurrect is active
  • Valkyrie (New Ultimate Ability)
    • Valkyrie unleashes the full power of Mercy’s Valkyrie Suit, enhancing her weapons and abilities for 20 seconds:
      • Caduceus Staff: Mercy’s healing and damage boost beams now affect all allies near the targeted teammate, and the staff’s effective range has been extended
      • Caduceus Blaster: Granted infinite ammo, while simultaneously increasing damage and fire rate
      • Guardian Angel: Increased range and movement speed
      • Resurrect: Cooldown is instantly reset when Valkyrie is activated and reduced to 10s after the initial cast
      • Hover: Mercy gains the ability to fly freely, at increased movement speed
      • Regeneration (Passive): No longer interrupted when Mercy takes damage

Developer CommentsWhile resurrecting downed allies is a core part of Mercy’s gameplay, the way her Ultimate functioned was causing a number of problems. It was frustrating to play against, and it incentivized Mercy players to hide away from important battles, instead of taking part in them. This version turns Resurrect into a single target ability. It’s still an important part of Mercy’s kit, but plays much better for both Mercy players and her enemies. Valkyrie, her new Ultimate, gives her the opportunity to make big game-making plays and opens a number of new options for her.

“D.Va’s Defense Matrix uptime has proven to be too strong.”

The PTR has also come for another of Overwatch‘s most popular heroes: D.Va. Although this might seem insignificant compared to the complete overhaul of Mercy, there are some pretty big changes on the way for this tank hero as well with the addition of a new ability alongside a dramatic nerf to Defense Matrix. This means that D.Va will not longer be quite the “Ultimate Deleter” that she once was, and D.Va players will have to be far more conscientious with their matrix usage from now on.

  • Micro Missiles (New Ability)
    • D.Va fires a barrage of small rockets that detonate on impact, dealing damage in a limited radius around each explosion. These can be fired while D.Va is using any other ability or firing her Fusion Cannons
  • Defense Matrix
    • Defense Matrix’s resource meter will now deplete twice as quickly
  • Boosters
    • Fusion Cannons can now be fired while flying

Developer CommentsD.Va’s Defense Matrix uptime has proven to be too strong, but simply reducing it without making other changes would make her too weak (and far less interesting to play). Instead, we’re adding a new ability, and giving her the ability to fire while flying. These changes give D.Va a lot of new options while maintaining Defense Matrix’s ability to shut down big enemy attacks.


You can read all the current PTR Patch Notes here.

What do you think of these proposed changes? Let us know over on Twitter @GeekBomb @Zhiana.

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